domingo, 7 de agosto de 2011

Portal 2 Review.

Besides Team Fortress 2 and Half Life, there is another Major IP for Valve, Portal.
I'm not a fan of Half-life, I never played Team Fortress 2 and this is the only Valve game I ever played, the first one was a masterpiece, but can the second be the same?

Story and Characters:
In single player, you take control of Chell, the protagonist of the first Portal game alongside her new companion, Wheatley(voiced by Stephen Merchant) as they must pass each segment on the apperture science program by GlaDOS.
However, as more the game progresses, Wheatley reveals his evil side and takes over the Apperture Science.
As GlaDOS and Chell must cooperate to end his reign.
The story was written by Chet Faliszek and Erik Wolpaw, writers of Old Man Murray site.
To be fair, I wasn't much of a fan to the story, it didn't add much elements to it and you don't interact very much with the characters.
Wheatley, he was a nice addition, he added humor to the game and Cave Johnson(J.K Simmons) showed more about the Aperture Science's past.
Chell doesn't speak nor show her personality, so there is nothing to say about her and GlaDOS, kinda reminds me of HAL from 2001: A Space Odyssey.
She is dark, cruel and cold, but when she cooperates with Chell, she shows that she also has a good side deep down her mechanical heart.

Gameplay:
The gameplay is one of portal's charms, it's a first person puzzle game, in which you must reach the exit of the stage by avoiding Turrets, doing portals and other obstacles.
You have the portal gun, a gun which can make two portal: Blue and Orange, as you must do portals to reach the exit, but you can only shoot at white landscapes, as the won't work in grayish landscapes.
A new addition on portal 2's gameplay are the gels, there are three types of gels: The Repulsion gel(blue) which can make you jump far heights; the Propulsion gel(orange), that makes you run really fast and the Conversion gel(white) which transforms the grayish landscapes into white landscapes.
There is also water, to clean up the gels, if you messed something up.
Another addition is Multyplayer mode, in which you can play local and online, the players controls the robots: Atlas and P-Body, who must complete certain tasks at Apperture science, It was very fun playing in two player, it's an interesting mode, and it's very enjoyable, I played with my family and they loved it, but, my friends on the other hand are "too hardcore" and didn't enjoyed playing it.
And for those who got the PC version, you get an interactive trailer of Super 8(the J.J. Abrams and Steven Spielberg movie).
There isn't much to say about it, since you just explore a devasted landscape, and nothing more.

Audio and Graphics:
The graphics in portal are actually really, really good, kinda like titles such as Castlevania: Lords of Shadows and Enslaved, they look really well on all systems, especially the PS3.
The water effects weren't so realistic and looked more like saliva, but the rest looks great, especially in the ending.
Audio is very good, with the voices of J.K. Simmons and Stephen Merchant doing an excellent job in their roles.
Wheatley was funny and his characteristics fitted the character and Cave Johnson kind of reminds me of Andrew Ryan in Bioshock.
And voice actor Ellen McLain did a great job at voicing the robot characters such as the turrets and GlaDOS, the beast herself.
It may sound annoying at first if you're new to Portal, but then you will like her as the game progresses.

Overall:
Story and Characters:
Story wasn't very important, but the Dialogue was nice and the characters were cool and interesting.

Gameplay:
The gameplay from Portal 2 is a much better experience than the first game itself, it adds lots of new things and chalanges

Audio and Graphics:
The graphics were very beautiful and looked perfectly on all the consoles, the dialogue and audio were very well done with Top notch voice acting.

Rating: 9.5/10

terça-feira, 19 de julho de 2011

Whatever happened to Megaman Legends 3?

Ah, Megaman Legends, one of my favourite Megaman Series, sure the first Megaman Legends had a bad story, but the second one was really cool, and I thought it was a good megaman 3D game, it was also a fanbase favourite and it was the only Megaman game on the N64.
10 Years Later, they announce a sequel named simply Megaman Legends 3, the game had a heavy marketing campaign about fans building the game up with their ideas which would be posted in the capcom-unity devroom, millions of fans contributed to the game, so they could try their best so that their ideas appeared on the new Megaman.
Even Inafune's departure didn't happen...Until 18th of July of 2011, in the middle of summer, they announce they cancelled the project.
Wow, and you may say: what was the reason?
Here is a message, that the development team and Greg sent to the fans:
We'd like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.
Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
That's it?!
They didn't give a reason of why they cancelled the game!
All they said was: "Sorry, and Keiji Inafune had nothing to do with this."
We don't care about Keiji, we don't care about support, we want a reason.
So let me get this straight, you cancel a game that was heavily marketed and then you cancel but you don't tell us the reason of the cancelation.
This makes Duke Nukem Forever looks like a hero, because they took years in development to make it and they did, and they gaved three reasons why it took so long, First, because of engine changes, Second, Roussard didn't accept an offer by Take Two and Third, they shifted the developers..
And plus, did Megaman died, because I rarely see him in new capcom games, he doesn't even appear in Marvel vs. Capcom 3, instead it has Zero and Tron.
Okay, now here's my message to Capcom:

Eguchi-san,
I have been dissapointed by your project.
I consider this cancellation as one of the biggest trollings since Rain in Ultimate Mortal Kombat 3, Raiden in Metal Gear Solid 2 and the Radio Drama of Snatcher.
You kept us thinking and waiting for this project, anticipating the return of Vollnut and the sweet end of the Legends series.
But instead, you let down your fans by canceling without explaining the reason why you did, it was a huge project and everyone was cooperating.
We don't want Dante, Ryu or Asura, we want back the Megaman we know as Vollnut.
You did the same thing as Nintendo did to the people at Project Rainfall, by cancelling two blue bomber games.
I just wish you come back to work for Megaman and his crew.
Cruz.
PS:Stop making Street Fighter IV titles.

Whatever Hapened to Duke Nukem Forever?

14 years ago, a company known as 3D Realms, which made games like Wolfenstein 3D and their most popular game, Duke Nukem, announced they were making a sequel to Duke Nukem 3D, which was Duke Nukem Forever.
The game was going to have the Quake II engine and GT Interactive was going to pubish the game, that was in 1997.
1998, people saw the Trailer for this game, we were impressed, but not 3D Realms, so they changed their Quake II engine to Unreal Engine, Duke Nukem Forever kept delaying as it wasn't still ready to be released and the Fans were raging.
Broussard, creator of the Duke Nukem series, responsed to the media about the delays, he said the following:

Today's games are MUCH more complex. In Duke Nukem 3D all the characters were sprites. Today they are polygonal models, have to be skinned, and then animated or motion captured. A very long, tedious and complex process. Also games today are "deeper" and require more than key/door stuff. That means more time to develop. Note all the so-so first-person shooter games that didn't sell well in the last two years and you will see that they were simple compared to more complex efforts like Half-Life. A game like Duke Nukem Forever is probably 5-10 times more complex than Duke Nukem 3D was.

In 2000, they changed of publisher since GT was bought by Infrogames(now known as Atari), and the new publisher was Gathering of Developers.
Duke Nukem Forever was the subject of many jokes in the gaming culture.
Following the death of one of the Gathering of Developers creators, Take Two bought the gathering and the publishing rights of Duke Nukem Forever.
And Duke Nukem Forever would be only released "when it's done".
2001, Some guy pre-ordered Duke Nukem Forever.
2003, There was a conflict between Take Two and 3D Realms, that years later would go into a lawsuit, due to the fact that the product ain't finished and Take Two waiting years to be made.
2007, the game was almost finished and Broussard was serious about shipping the title.
But the fund was drying up(for obvious reasons), so they asked Take Two for 6 million dollars, Take Two accepted but they only had $2.5 million dollars, so what did Broussard do?
Rejected the offer and halted Production, now that's how you troll the fanbase, second only to Capcom's recent cancellation of Megaman Legends 3.
In 2010, Gearbox announced they have the rights of the Duke Nukem series and started developing Duke Nukem Forever.
One Year later, it is released...


Man, did that game SUCKED.
The controls are clunky, Multiplayer is broken(seriously, you just have to pick the devastator and you won), the puzzles are boring and uninspired, the graphics are horrible and not to mention, the stage designs are lame.
Each time in the game, you have to complete a puzzle, I would understand in games like Tomb Raider and Professor Layton, but Duke Nukem? Duke doesn't solve puzzles, he just kicks the crap out of aliens.
The Humor isn't funny it just talks about toilet jokes and references to other games, some are funny, but the majority is so lame, that not even a toddler could laugh.
The jokes are all about themes such as abortion and strip.
Although, it is nice to hear Jon St. John voicing Duke again and compared to other FPSs, Duke Nukem Forever has more interaction with things, and you can do silly things with Duke such as throwing Feces at enemies.
But those damn car levels, the controls in that thing is horrible, it makes you wanna puke, you can't even control the damn thing right.
Multiplayer is kind of fun and it features the Jetpack, but as I said before it is Broken as when you pick the Devastator, no one can win against you, unless he is an expert.

Overall, Duke lost it's glory with this game, but that doesn't mean the Duke is dead, he will just return once more to kick those alien a**es(but don't get to excited for the next game or else, you know what's going to happen).

Rating:
4/10
I was originally giving a 3/10 but I'm a nice guy and I'll give one more point because they finally released this game(even thought they seem to have forgotten this game was in development for 15 years).

sábado, 25 de junho de 2011

Retro Review:Gunstar Heroes

Gunstar Heroes, one of my most favourite games in the Sega Genesis/Megadrive library.
The game was made by Treasure, the studio that brought you great titles such as Ikaruga, Wario World, Sin and Punishment, Mischief Makers and Dynamite Headdy.

The game is a fun shooter, you take control of a Gunstar Hero: that you choose at the start of the game: Red, which can shoot and run and Blue, which can fire at eight angles.
Now, let´s get to the gameplay, one of the main factors of this game, the game has four guns: Blast, which shoots fast and acts like a normal gun; Tracker, which follows enemies; Fire, that acts like a flamethrower and Lighting, which shoots lighting bolts at the enemy.
But what´s special about them is that you can mix them to create a even more powerful weapon, for example, if I mix Blast with Fire, it causes the bullets to go bigger and explode at the enemies.
The boss battles are epic, they can be hard sometimes, the levels´ graphics are nice, but you can´t replay them due to storyline issues.
Playing with a friend is the best experience you can ever have with this game, from all the shooters I played, this one was that my friends had fun with it.
Music is nice, compared to other genesis/megadrive soundtracks, since they couldn´t play well because of sound quality, but this game nailed it.

Overall rating for Gunstar Heroes:
9.0/10

sexta-feira, 25 de março de 2011

Spider-Man 3: The Game review

I had to put this in my blog,
today we are reviewing Activision's Spider-Man 3.
I had purchased two games at the time: Sonic 06 and Spider-Man 3.
Guess which one I liked it.
If you picked Sonic 06, you are correct, this game is garbage compared to Sonic 06.
So let me introduce to you, to Spider-Man 3.

Story:
Spider-Man 3 has a long story, it has some plots of the story and also has original plots created for the game.
The game begins with Spider-Man having to save people from a building on fire, after you do, you are then put in a GTA styled free world.
The game features stories such as Jean De Wolfe, Rhino, Lizard, Kraven's Last Hunt,etc.
There is also the gang missions in which Spider-man must stop gangs such as the Arsenic Candy which looks like Roxxy from Scott Pilgrim made clones out of herself, the H-Bombers, which I don't need to explain them since you know they are Bombers, and other gangs such as Dragon Tail, a japanese gang and Apocalypse, and no, it's not the X-men Apocalypse.

Gameplay:
The gameplay in Spider-Man 3 is annoying, you can jump,punch and do combos like in any game.
But, it has also two kinds of Spider-Sense, one that can see throught objects and the other that can slowdown time,isn't that familiar from another spidey game?
And the Black Suit has this Rage mode and yes, Shattered Dimensions took from this game.
In the Wii version, you can change to Red and Black suits at any time, but the PS3 version, nope.
So what's annoying about that, oh you will see.
For example: The Arsenic Candy's Museum Mission.
It first starts with Arsenic Candy members throwing an old man that works on a library from a clock tower, Spider-Man has to save him.
You activate your Spider sense to save him, oh, but it's limited, it takes seconds to the spider-sense stop and the old man falls to his death.
You start over again, you try to pick him again, but, no you when you are about to catch him, the freaking Spider-Sense turns off!
When you finally pick him, it's here that starts the annoying part.
You go to the museum, they planted a bomb at dinosaur fossils,
and only Spider-Man can save it, if there wasn't hundreds of these girls!
You have to disable the time bomb before it explodes, you active the Spider-sense, the one that sees throught objects, and it just shows you that it's dangerous, it doesn't show the bomb's location, later, one of the girls blows up the fossil and then the time of this bomb dramastically decreases.
And Boom!
The bomb explosed, and YOU LOSE!
Now for the Wii version, you play with the wiimote and the nunchuk, the buttons are confusing, becomes the same button that jumps is the same that shoots webs!
Which causes a malfunction in the game, and the fighting, it's motion sensing which causes this irritating and unnatural gameplay.

Audio:
The Voice acting in Spider-Man 3,is good it features people from the movie sounding the characters, they include Tobey Maguire, James Franco, Topher Grace and Thomas Haden Church, the sound effects are average and other supporting cast, did a great job voicing characters such as Kraven, Dr. Curt Connor and De Wolfe.
But Mary Jane's voice is so lame, it doesn´t sound energetic or nothing, it's seems like she doesn't care about anything in the game's story, you can tell, that she winned in a lottery, she will still have the same voice.

Graphics:
The Graphics in the PS3 version are decent, but, the Wii version is awful, I mean sure the Wii doesn't have HD, but they could have putten fluid in the animation, The Graphics looks like it came from the PS1 and they colored Spider-Man like if a 5-year old was drawing, it's that terrible.
And the black suit instead of keeping how it was in the movie, it now looks lik that someone throwed a bucket of White and Black paint in Spider-Man, sure they were trying to make it to look like the comic version, but it kept things worse.


Overall Rating:
2.5/10 for the Wii
3/10 for the PS3
 Here are the Reasons:
.High Difficulty
.Bad Spider-Sense
     .The "difference" between the black and red suit.
     .Bad quality of animation in the Wii.
     .Irritating Gameplay
     .And Poor Story

The good points of this game are the fun exploring the New York city and the voice acting, but, don't buy this game, your console may cause burning, and if you play it, don't tell me I didn't warned you.


Sonic and Sega All Stars Racing review


Hello,
Today we have a review for Sega fans, It’s Sega and Sumo Digital’s Sonic and Sega All-Stars Racing.
The game as many say is a Mario Kart clone, and when this was announced people were worried, since many sonic fans says If Sonic is in a car, then it fails.
But this game didn’t, so let’s do the review.

Gameplay:
The gameplay is kinda like Mario Kart, who gets first wins, and there are items to distract the enemies.
This Racing car gameplay is really fun, it’s been an improvement since Sega tried to do a good game which ended up being the underrated Sonic Riders.
There are three types of vehicles: Car, Bike and Hovercraft.
There also different types of items (for example a item that gives a speed boost to the character), whoever, unlike Mario Kart, the items have this rock-paper-scissors effect kinda like the mega man series, since some weapons can defend the racer from others.
They also have All-Star power, where they unleash their ultimate attack, for example: Sonic’s All Star power involves him becoming into Super Sonic and attack his enemies, while, Ryo involves him getting to a bulldozer and smash his enemies.

Modes:
There are loads of game modes in this game, they are:
Sonic & SEGA All-Stars Racing with Banjo Kazooie ScreenshotKing of the Hill, Free Race(and Single Race, which is only for one player), Missions, Time Trials, Capture the Chao, Collect the emeralds, King of The Hill and Knock out
Missions are kinda like the Mario & Sonic at the Olympic Games missions, Capture the Chao, You capture the sonic characters: The Chaos.
Collect the Emeralds is kinda like Capture the Chao, but the players enter the arena to collect emeralds instead.
King of the Hill is like those racing battle games such as Twisted Metal and Mario kart’s battle mode.
While, Knock out is a mix between King of the Hill and Free Race


Graphics:
The Graphics are ok, they aren’t the best, neither the worst for this game, but the level design is very good, it has a lot of details and colour, the cars design, I liked it, each one matched with the character, while, they did an upgrade on Alex Kidd’s design, he looks more realistic, he now has Blue eyes and the ears become pointy, but, the Bonanza Bros. still look like medicine pills, but, still we like them.

Third Party Characters:
The Wii version got the Miis(what a big surprise ¬ ¬).
The PS3 and PC versions got nothing, but PC fans can get the game via steam.
While, the Xbox 360 version has Avatars and………Banjo and Kazooie?
Wait a minute, ain’t this Sonic and Sega all-stars Racing?
Then what is Banjo and Kazooie doing here?
If they are in this game, why did the Wii version only got miis?

Overall Rating:
9.5/10,

I really liked Sega all stars racing and I really hope that Sumo Digital makes other good Sega titles.
And I took one point off because of the iOS version.
But the rest is awesome

terça-feira, 22 de março de 2011

Spider-Man Shattered Dimensions is a Pretty fun hack and slash but very short in levels and story


Hello,welcome to my site,
and let´s start with our first review of Spider-Man Shattered Dimensions.
Spider-Man in these years hasn´t been receiving such a good treatment,they rebooted the comics,Spetacular Spider-Man got cancelled and Spider-Man 3,both the movie and the game, no comments.
But,Activision finally made a good thing to Spider-Man with Shattered Dimensions.
You take the role of 4 Spider-Men: The Spetacular, The Noir(based on the marvel Noir line), the future Spider-man(from the 2099 comic line) and Ultimate bonded with the black suit as they try to recollect the fragments of the tablet of order and chaos.

Now,that I gaved you the summary of this game, let´s start the review with:

Story:

The story is about Mysterio trying to steal a powerful artifect named The Tablet of Order and Chaos,which gives order to every dimensions,Spider-man tries to stop Mysterio from stealing it,but instead,he and Mysterio breaks the tablet
He is then contacted by Madame Web which also contacted other 3 Spider-Men and she says to him to collect these fragments so she can fix, before the dimensions seize from existence.
Now the Story is very, very short, it can take you 2 days to complete this game from how incredibly short the Story is.
The story if you look with attention sounds like a saturday morning cartoon crossover.
The Story is split in 3 acts, and every time you complete the acts,it shows you cutscenes of what Mysterio and the Spider-men are doing.
The story was written by Dan Slott,who did Arkham Asylum:Living in Hell from DC Comics
And I have to say that the story they could have putten more focus on the story, it´s isn´t very creative.
The new characters´ backstory isn´t explained, so you most go to Character Bios to check their story, they don´t say much about Hobgoblin.
And that´s all I can say, since there isn´t much explain about it.

Gameplay:
Spider-man is a hack and slash and Beat ´em up style of gameplay.
There are 3 bosses  for each spidey in each act.
The controlls are very simple, I didn´t have difficulties with it, but I analized that majority of my friends had problems with web zipping, since you needed to aim with the camera to do it, which to them was very annoying, since either spider-man wouldn´t zip or he would web swing instead.
The four Spider-men has different gameplays:
The amazing is focussed on web gameplay, it´s kind of annoying when you face mysterio with this Spider-man, since millions of enemies will come just to kick your ass and your attacks won´t affect much damage like with Ultimate.
But, he is fine, I enjoyed playing with him, especially the Kraven level.
2099 is more fast and agile of all the spider-men, you usually beat the crap out of everything with him, he does a lot of combos and he is my favourite spidey in the game and I´m happy that he will appear in the new Edge of time, when I have nothing to do and I play this game, I always go to the Hobgoblin level, since I found awesome playing this level, it´s really fast paced, there is a lot of enemies and such.
He has the falling stages which you must reach the enemy and beat him by punching, but that´s when you grab him, you must also avoid the obstacles, there is also accelerated vision where everything becomes slow and you can avoid projectiles with this and you also can beat your enemy with ease.
Ultimate on the other hand is also a combo maker and has this rage mode, which causes him to go insane and let´s make hundreds of hits in the enemy.
That´s pretty insane!
Majority friends enjoyed playing with him since he is easy to play, thanks to his black suit, he can control the symbiote and he has more variations of attacks.
Now, noir on the other hand, doesn´t focus on beating up enemies, well in some areas and the bosses, but it focus on taking down the enemies, using logic and being careful of being seen, you must stay in the shadows.
I like him, he is very epic, and I liked this Godfather/Scarface-like environment.
The game has the spider-sense where you can see where you can interact, where are the enemies and even the boss´ location.

Graphics and audio:
The graphics in Shattered Dimensions are okay, they used cel-shading for Spetacular and Ultimate, while, they used Realistic graphics to 2099 and Noir.
What I like was 2099´s graphics, it looks good especially Miguel O´ Hara, the spider-man of this dimension, but the Wii and Nintendo DS version turns into a cartoon style and even, thougth the consoles aren´t HD, I still didn´t like it.
And I have a question to Spider-Man 2099,I mean, how can he look in that mask, the other Spider-Men has lenses in their masks, but, what about him?
How can he look it´s a mask without lenses?
While Noir has this graphical change during Gameplay, when the enemies don´t see him, the colors are black and white and Spider-Man Noir is cel-shaded in black.
But,when the enemy sees you,the place will have color and Noir will be realistic instead of Cell shaded.
The voice acting is good, with all previous spidey voice actors voicing different spideys.
Neil Patrick Harris(which did Spidey in MTV´s Spider-man: The new animated series) voices Amazing, Christopher Daniel Barnes(which did Spidey in the 90´s cartoon) voices Noir, Josh Keaton(from Spectacular Spider-man) voices Ultimate and Dan Gilvezan(Spider-man and his amazing friends) voices 2099.
The voice acting is excellent, it had a lot of energy in the voices, they fitted the characters, the atmosphere too and I want to see this superb voice acting in Edge of Time.
The music is good, but it fits the atmosphere of each level, but you don´´t hear very often since you are foccused on the levels and don´t pay alot of attention to it.

Verdict:

Gameplay:
Gameplay is great, it is fun to replay the levels, the difficulty is average, but the gameplay is kind of generic.

Story:
Very short, it is a shame, it doesn´t show very much of it, you completely don´´t pay attention to it, the could have developed more.

Graphics:
The Graphics aren´t great, but it ain´t bad, they putted alot of effort, each style of graphic match the setting.

Audio:
The music is nice and Jim Dooley did a great job, so does the voice actors which perfectly voiced the characters

Overall Rating:
8.5/10